#include "HeadFiles.h"

void DefenseNPC::Show()
{
	std::cout << "void DefenseNPC::Show()" << std::endl;
}

void DefenseNPC::Update()
{
	std::cout << "void DefenseNPC::Update()" << std::endl;
}

void DefenseNPC::Init()
{
	std::cout << "void DefenseNPC::Init()" << std::endl;
}
